I’m using a element to texture an element of my scene, and I want to pass it’s audio data along to an audioEngine analyser so that I can have meshes react dynamically. I’m hoping that the two will be synced up as well.
I found some examples of using the mic from browser’s webcam:
https://playground.babylonjs.com/#MB5S2C#6
But nothing for video files.
If need be, I can have a separate mp3 for the soundtrack and silent mp4 for the texture, but that’s going to be a lot of preparation or preprocessing files, and I’d love to have a system that just handles one video format. Any ideas?
Thanks so much