In the docs its to create an empty mesh as the physics root and add the MESH and COLLIDER as a child of the empty physics root. But i have tried to use and actual mesh with geometry as NO IMPOSTER then i added a sphere collider as a child with a sphere collider and it works perfectly.
My question is that good or bad ???
Is there any performace impact of the NO IMPOSTER object to actually have geometry since the CHILD sphere with a sphere collider is doing all the collision NOT the NO IMPOSTER mesh that has geometry … OR AM I TOTALLY OFF and NO IMPOSTERS with actual geometry is BAD ???
What say you