Babylon/WebGL on Windows 11 ARM based devices (Surface Pro 9 etc)?

I know it’s early days yet, but is anyone (I’m looking at you Microsoft insider peeps :wink: ) aware of how Babylon.js/WebGL runs on the new Windows 11 Qualcomm Snapdragon ARM based devices? Are there any compatibility or performance issues compared to Intel based devices? I’m considering buying one of the new Surface laptops and looking to run the usual suspects: Babylon, VSCode, Blender, GIMP, Inkscape, Krita etc.

The only thing I can tell is that it works VERY WELL :slight_smile:

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I mean for vscode and Babylon :slight_smile:

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Awesome. Thanks @Deltakosh!