Current State of WebGPU Support in Babylon.js

What is the current state of WebGPU (WebGPUEngine) support in Babylon.js? Does it support all features available in the regular Babylon.Engine()? I’m considering starting a new project that exclusively uses WebGPU, are there any limitations or things I should be aware of?

You can check our pages on the latest feature support statuses and known differences in behavior between WebGPU and WebGL.

If you have any specific concerns after going through these, feel free to ask :slight_smile:

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Thank you!