BabylonJS + cannon-es + raycastVehicle

Hello again, @RaananW :slight_smile:
So I started porting this cannon-es-debugger (which is working with ThreeJS only) to make this work with the BabylonJS to check if I can figure out how to build raycastVehicle with cannon-es and BabylonJS.
It looks like I’m almost there:
(driving the vehicle is WSAD, and toggling the debugger is c)
https://neu5.github.io/cannon-es-debugger-babylonjs/

  1. I still have problem that the wheels are not spinning… I tried rotationQuaternion but with no luck.
  2. The second problem is with the shadows. They’re getting worse and worse during the time. Did I screwed up something there?

repo:

The code of the example is here:

I’d be glad if anyone could look at this :pray: