I wrote to the .NET Core WPF github repo to ask for some improvements to WPF3D because I really like the simplicity of XAMl to describe and interact with a 3D scene, but I know that WPF3D is a simplified 3D engine at its core.
They answered me that they are open to suggestions, and since I know that the BabylonJS team is a Microsoft team, I wonder if the BabylonJS and the WPF3D team could cooperate to have WPF3D use the BabylonJS engine ported to C# and have the simplicity of XAML.
I don’t know if this is similar to BabylonNative, but I don;t think BabylonNative can use XAML 3D objects to describe a 3D scene.
However, here is the link to the github issue: WPF3D improvements. · Issue #2063 · dotnet/wpf · GitHub
Feel free to write your thoughts and thanks in advance,