(Background) layer not displayed

After having managed for long time a custom background layer, manually (as a textured mesh), I decided to go for a more elegant solution: the scene Layer as offered by Babylon. Assuming the scene exists, I am using some standard
new BABYLON.Layer(’’,‘https://i.imgur.com/mBBxGJH.jpg’, scene, true);
It works perfectly in PG examples…, but NOT in my case of a more involved scene.
I have tried several ways to overcome the problem but without any success!
What could prevent the layer to show up?
Many thanks for any help!
Jml

Very hard to tell without a repro, all the more if it works in a simple PG…

We would need at least a live link to be able to dig into it a bit more.

Thank you so much for reacting. I perfectly understand that on cannot find an answer to my question with so little information (I was only hoping that somebody would have been able to warn me about something I could have missed… even if in the case of a Layer entity, things are relatively simple and then it is difficult to figure out what could be missed!
Nevertheless, thank you for the idea of sending a link. I have to “denude” somehow the app to make things more tractable. It will take me some time and I will come back to you ASAP.
I am really eager to have the Layer entity functional to make things easier to maintain.
jm

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