Baking animations for complex meshes

Heyo

The playground demo for baking VATs uses a model with a single mesh. Is it possible to bake VATs for a model with a root node and submeshes, each having their own skeleton?
Asking because Iā€™m using a models from an asset store, rather than making my own :slight_smile:
Thanks!

Welcome aboard!

Yes, you can use VATs with models using several meshes, you will simply need to use one BakedVertexAnimationManager per skeleton.

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