Hi,
I am trying to follow this Blender tutorial: https://www.youtube.com/watch?v=3G8SuMFe7JI
to remove noticeable tiling effects with large areas like ground planes etc, but instead of the Blender Shader Editor, I’m using the Babylonjs Node Material Editor.
Here’s the snippet: https://nodematerial-editor.babylonjs.com/#RQGURZ#5
I’ve reached a stage where I can scale and rotate the individual tiles, but there’s this weird artifact surrounding each tile, that doesn’t appear in the tutorial.
It’s like a stretched-out border to each tile.
Can anyone explain and or help me solve this.
Thanks,
