I have 3D scene containing a plane expected to be billboarded once in BJS.
Mesh is oriented Y forward inside Blender, as I always did when dealing with billboards (except for .babylon export where it should be Y backward facing)
But as you can see in this playground, billboard object is totally broken.
From this answer I start thinking there is a parent relation issue somewhere but it looks like un-intuitive.
- if you have to deal with dozens of billboard meshes
- if you want preserve your scene hierarchy to keep things clear
So, is this a bug or a feature ? :-p