https://playground.babylonjs.com/#87ZI0W#3
Circular sphere distribution composed of plane, invalid when rotating the sphere
https://playground.babylonjs.com/#87ZI0W#3
Circular sphere distribution composed of plane, invalid when rotating the sphere
Let me take a look.
There is a link above
I’ll take a closer look later but I have a workaround:
Simply update the position of the plane with the parent matrix.
This is really one of the solutions. Is there a simpler one
good
I feel that your modification has affected other codes, such as:
https://forum.babylonjs.com/t/object-scaling-bug/34312/8
I’m taking a look