Billboarded thin instances seem to have their co-ords all screwed up when moving them around the scene.
Hey can you provide a simple repro in the PG?
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@Deltakosh Apologies for the delay. Here you go:
There’s a line you can comment out too to see how it should move.
Oh sorry I misread:) Instances can have billboards but thininstances are pure matrices that are send directly to the shader so unless you manually update the matrices to support billboard this will not work
I encourage you to use pure instances here
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