Hey everyone,
I’m having a really tough time here. I’ve carefully adjusted the light parameters in Blender. Everything looks great in Blender, with the lighting creating the perfect mood and intensity. But when I export the model as a glb file and import it into Babylon.js, the lights are extremely overexposed. It’s like all the careful lighting work I did in Blender has gone to waste.
I’m really confused and don’t know what’s causing this. I’ve double - checked all my Blender settings, but I still can’t figure out the problem.
So my questions are:
- What could be the reason for this significant difference in light intensity between Blender and Babylon.js after exporting a glb file?
- How should I set the light parameters in Blender to ensure that the light intensity is consistent when the model is imported into Babylon.js?
I would really appreciate any help or advice you can give me. This has been holding up my project for a while now.
Thank you!