Hi~
In the following PG, floor1 is flickering after adding a standard material, this is present in version 4, 5 and 6. Is it related to serialization?How to fix flickering?
It looks like z-fighting.
You should try to open your model in a DCC tool and see if you can spot coplanar triangles. If you generated the serialization from an existing PG, then it would help to see what this PG is doing.
1 Like
The model can be correctly rendered with pbr material.
1 Like
In fact the problem is really z-fighting. Your material has backface culling disabled, so there’s z-fighting between the font and back faces.
You will get the same problem in your PG with the PBR material if you disable backface culling:
2 Likes