Is it possible to blur the background of the BabylonJS GUI please?
I currently have one camera for the main scene and another one for the GUI as in the example below :
I guess I have to inject a buffer from the first camera into the fragment shader of the second camera to achieve this effect.
In addition, I would not like to limit myself to basic geometrical shapes.
Could you please tell me which solution I should go for?
Thanks in advance.
Have a nice day,