Activating Bloom disables AA?
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3
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17
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March 29, 2023
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SSAO2 blur shader issues
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26
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189
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March 16, 2023
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VolumetricLight, .infiniteDistance and DirectionalLight
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3
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30
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March 10, 2023
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Use volume light scattering post-processing clearColor alpha failure
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3
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44
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March 9, 2023
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How to correctly dispose a DefaultRenderingPipeline
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8
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93
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March 7, 2023
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Fading between two scenes
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2
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76
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February 17, 2023
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How to use shader in Babylon for the final screen image output
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4
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97
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February 17, 2023
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ScreenSpaceCurvature post process doesn't seem to respect clip planes
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2
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69
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February 14, 2023
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Varying `v_uv` has static-use in the frag shader, but is undeclared in the vert shader
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3
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127
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January 12, 2023
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Volumetric Light with RTT
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3
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72
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December 21, 2022
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[WebXR] Issue with imageProcessing in XR
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2
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226
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November 7, 2022
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How to prevent postprocess effects from affecting background color
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11
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243
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November 1, 2022
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Sharing depth buffer between two cameras
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11
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252
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October 20, 2022
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Issues in the documentation for PostEffects
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6
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198
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September 30, 2022
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Antialiasing breaking when attaching cameras to the default rendering pipeline and ssao2 pipeline
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4
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139
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September 26, 2022
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Camera list iteration on SSAORenderingPipeline
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6
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132
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September 7, 2022
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[React Native] SSAO Render Error
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3
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161
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September 1, 2022
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Custom postprocessing : grayscale
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4
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344
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September 1, 2022
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Depth buffer glitches
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4
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151
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August 31, 2022
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Camera detachPostProcess accumulates null elements
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1
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121
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August 8, 2022
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Missing StandardRenderingPipeline features
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1
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110
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August 8, 2022
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Custom Post Process: RGB-color-halftone
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5
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298
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July 29, 2022
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SSAO causes full-screen red washout on some machines
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19
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243
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July 28, 2022
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Screen space reflection
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16
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246
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July 18, 2022
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Shadows and post-processing with custom material
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5
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382
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July 9, 2022
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Blur scene, but not UI?
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3
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149
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July 6, 2022
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