I was working on a test concept, and copied the Polygon example from the meshBuilder docs.
it was a little big for my needs, so i scaled it, and attempted to get the new radius.
the radius never changes for the sphere, and the diagonalLength value updates at some point in the future.
I looked through the docs, and I did not see anything that looked like an event or observable related to bounding info changes. i tried the geometry property (onGeometryUpdated) and i tried onRebuildObservable. no joy.
How can I know when the bounding info has finished re-building?
Why does the sphere radius never seem to change? I like using radius because often I work with round objects, and it’s pretty simple. I can change to use the diagonalLength, that’s essentially the same thing I think, but see question 1 for that