Bug 3d max babylon exporter

Hello,

I use 3dsmax and a babylon.js exporter to create 3d files in glb format. Until this week, I was able to use the “export and run” function in 3ds max, that would export the file and send it to babylon.js sandbox for a quick inspection of the model. However, since yesterday, when I use this function I get an older version of the model sent to sandbox. Lookin into it, it looks like the browser loads quicker than what it takes to export the model, so if the model already exsists, it loads the older version. If I refresh the browser, then it would load the newer model perfectly fine. Is there a fix for this or a workaround?

I am using Chrome, because when I tried to use another navigators, like Edge or Brave, I get the error unable service 45478

cc @srzerbetto

I will take a look @neo14 ,

From what you are describing this feels like an update on how the browser is caching the 3D model. Since we haven’t done any updates to the exporter. Let’s see if there is a way for the exporter to force that update.

1 Like

Exactly, maybe It was an update from Chrome, because in the past, I never had this problem (I mean with the same version of Babylon exporter).

Thanks a lot to take a look @srzerbetto