This is error log.
Uncaught Error: Active camera not set
at t.a.a.createPickingRayToRef (babylon.js:16)
at t.a.a.createPickingRay (babylon.js:16)
at t.a.a.pick (babylon.js:16)
at e._initActionManager (babylon.js:16)
at e._initClickEvent (babylon.js:16)
at _onPointerUp (babylon.js:16)
And this is my canvas log.
<canvas
id="myCanvas"
width="500" height="1015"
touch-action="none"
tabindex="1"
style="margin: 0px;
background: darkgrey;
width: 100vw; height: 96.5vh;
touch-action: none;">
</canvas>
I wont don’t use ‘.attachControl( )’.
And i used ArcRotateCamera.
It is @rah’s Ref :
[https://www.babylonjs-playground.com/#8CC5W7#4 ]
I’m saw same error on this ref.
Why & How about this error. plz.
Thank you