BabylonJS + its documentation + forum + team + playground is really amazing and great.
I am a newbie, but It took me really lots of efforts to setup a “simple” scene coming from a gltf import.
My question is :
Is there any way to use a simple feature like camera.fitAll();
Usually many samples are explaining:
scene.target = mesh;
But what if user has collection of meshes
For example the way I took is not that easy (2 days) to have https://playground.babylonjs.com/#U5SSCN#185 with a correct camera + light position by computing scene bbox and reacting in a “classic” way with mouse without inertia and stuff going out of my mouse or turning in a weird manner by default
Hopefully the library is so versatile that anything is possible. But its also very rich so finding how to tweak is not that easy for beginners
To conclude, that means the kind of sample (cleaned) would be very great to find for a beginner