Why camera gravity is not applied if camera don’t move?
Press “J”, camera gravity will not applied, if you don’t move after you can wait it will never apply without moving cam, when you moving cam with Z camera gravity is just applied for a moment if you up z its the same problem.
Btw, welcome to the community! For future reference the “bugs” category is for Babylon.js bugs, while the “questions” category is what this type of topic would fall under. Just for future reference!
Thank you Givo for your quick answer , its work well.
I didn’t see this property because i didn’t find it in the documentation like Vinc3r.
And its a private property so my typescript editor don’t show it.
For the persons who uses typescript if you have the same problem you need to cast your camera in <any> to modify the property because its a private property for example like that :