Camera movement delay

I have loaded a large number of meshes. When I control the movement of the camera, if there are a large number of meshes in the place where the mouse down, it will get stuck. If there is no meshes, it will not. Is there any solution.

you must notice to your FPS and for large meshes if that pusslibe marge them and use it as less mesh count or if you have repeate you can use thin instance

slow camera movement happen when your FPS is be less than 30

** the final solution for change camera.speed base on FPS

Optimizing Your Scene | Babylon.js Documentation (

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