Sometime in the last 24 hours, camera rotating has broken for pointer locked universal cameras (first person cameras).
Here’s a playground demonstrating: Babylon.js Playground
You should be able to click on the scene, and the camera will rotate with your mouse.
But, it only rotates when you hold down left click while rotating.
I think it’s something for our input expert @PolygonalSun.
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Lemme take a look at what’s going on
Okay, so here’s what’s going on. There was a recent bug fix for touch but there was a side effect that resulted in pointer lock not working properly. I am finishing up a fix and will have it in PR later today.
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Doesn’t appear to be fixed in the PG or in my live project
Yeah, it looks like it’s currently in 5.33.0 and should be live when that version is live.
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