I am using lensFlareSystem to make effect on my sphere mesh. Its very bright when I open it, is there a way to make it low intensity or opacity?
var lensFlareSystem = new BABYLON.LensFlareSystem("lensFlareSystem", mesh, scene); var flare00 = new BABYLON.LensFlare(0.2, 0, new BABYLON.Color3(1, 1, 1), "https://www.babylonjs.com/demos/lens/lens5.png", lensFlareSystem); var flare01 = new BABYLON.LensFlare(0.5, 0.2, new BABYLON.Color3(0.5, 0.5, 1), "https://www.babylonjs.com/demos/lens/lens4.png", lensFlareSystem); var flare02 = new BABYLON.LensFlare(0.2, 1.0, new BABYLON.Color3(1, 1, 1), "https://www.babylonjs.com/demos/lens/lens4.png", lensFlareSystem); var flare03 = new BABYLON.LensFlare(0.4, 0.4, new BABYLON.Color3(1, 0.5, 1), "https://www.babylonjs.com/Assets/Flare.png", lensFlareSystem); var flare04 = new BABYLON.LensFlare(0.1, 0.6, new BABYLON.Color3(1, 1, 1), "https://www.babylonjs.com/demos/lens/lens5.png", lensFlareSystem); var flare05 = new BABYLON.LensFlare(0.3, 0.8, new BABYLON.Color3(1, 1, 1), "https://www.babylonjs.com/demos/lens/lens4.png", lensFlareSystem); // lensFlareSystem.position = new Vector3(0,1,0);