I’m having an issue with the lensflare system where it is not changing its position with the light it’s attached to. it just stays at 0,0,0; I’ve tried changing the values and light source, Any ideas? Thank you
var lf = new BABYLON.LensFlareSystem("lf", light1, scene);
var flare00 = new BABYLON.LensFlare(-0.2, -1, new BABYLON.Color3(1, 1, 1), "textures/Flare1.png", lf);
var flare01 = new BABYLON.LensFlare(-0.5, -1, new BABYLON.Color3(0.5, 0.5, 1), "textures/Flare2.png", lf);
var flare02 = new BABYLON.LensFlare(-0.2, -1.0, new BABYLON.Color3(1, 1, 1), "textures/Flare1.png", lf);
var flare03 = new BABYLON.LensFlare(-0.4, -1, new BABYLON.Color3(1, 0.5, 1), "textures/Flare.png", lf);
var flare04 = new BABYLON.LensFlare(-0.1, -1, new BABYLON.Color3(1, 1, 1), "textures/Flare3.png", lf);
var flare05 = new BABYLON.LensFlare(-0.3, -1, new BABYLON.Color3(1, 1, 1), "textures/Flare2.png", lf);/
Ok so if I use the point light it will change position but not hemisphericLight, or other meshes. Prob a bug or something