Here I have given name to a mesh that I am importing. Unfortunately, it can no longer be named. If I name the mesh, then the mesh itself will be hidden. Kindly see what is the issue:
It’s just because there is no mesh named “Skull” in the file (try with
test and it works).
Ah okay I was not aware of this. I thought we can name it by ourselves.
Actually you can, but in the onSuccess event: https://playground.babylonjs.com/#U0N8SB#1
Do you mind finding a solution for this as well?
I am stuck since few hours now.