Hi again, I thought I would share with you my previous playground trying to solve my issue This is from post four of an earlier thread I made I feel I am so close to getting this to work: picking meshes through walls and moving the camera to them.
If I could just adapt this to always picking, and moving to, the furthest away mesh I believe I would be on to a winner.
Just to let you know, I tried creating another box behind the furthest in your playground with no result. I don’t think it is quite the wiring/programming I am after…although I may be wrong.
Cheers.