Mesh picking by ray doesnt always work/ is not reliable

I am using the code from the “Fun with picking meshes” .
Somehow the picking seems to be unreliable and doesnot always work.
It seems especially clicking on the top of cubes doesnt seem to work as it should?

Or do I have a different flaw in the code?

picking is at Line 249

Thanks! Werner.

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visibility does not prevent picking or interaction, only rendering. To fully disable the cube on picking you could use setEnable https://playground.babylonjs.com/#AQM49M#44

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Thank you!
argh, I almost solved it on my own ;).
I already had the feeling that setting the visibility was the issue.

fantastic.

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