Hi, I can’t import files using babylon. I have read that there is an issue with reading dds files in linux using nvidia. I tried to read a jpg by copying an example but it is not reading it. The following example is not working for me, but If I put the url pointing to https://raw.githubusercontent.com/BabylonJS/Babylon.js/master/Playground/textures/360photo.jpg it works. Anybody has any idea what is happening?
var scene = new BABYLON.Scene(engine); var camera = new BABYLON.ArcRotateCamera("Camera", -Math.PI / 2, Math.PI / 2, 5, BABYLON.Vector3.Zero(), scene); camera.attachControl(canvas, true); camera.inputs.attached.mousewheel.detachControl(canvas); var dome = new BABYLON.PhotoDome( "testdome", "./textures/360photo.jpg", (I made sure I had the file) { resolution: 32, size: 1000 }, scene );
for jpg it doesn’t say anything
for env it says “not an env file”
for dds Invalid magic number in DDS header
for hdr Bad HDR Format.