Below is a sample using Compute Shader on WebGPU.
This sample was working in the past, but is no longer available.
It doesn’t get past the loading logo state and the source code doesn’t appear in the Playground editor.
The source is visible in the sources section of DevTools, so it appears that the sample is being loaded internally.
https://playground.babylonjs.com/?webgpu#Y2UGQ5#3
If you remove webgpu from the Playground URL options for the same sample, the source will be displayed in the Playground editor, but an error will occur, probably due to the WebGL mode.
https://playground.babylonjs.com/#Y2UGQ5#3


