CDN for glTFFileLoader missing/changed starting in v9.5.0

Hi Babylon.js team!

I’ve been updating local libs every update via the CDN like:

:white_check_mark: https://cdn.babylonjs.com/v9.4.1/loaders/babylon.glTFFileLoader.js
:cross_mark: https://cdn.babylonjs.com/v9.5.0/loaders/babylon.glTFFileLoader.js

Please notice how the link no longer works with v9.5.0.

There is also a .min.js link:

:white_check_mark: https://cdn.babylonjs.com/v9.4.1/loaders/babylon.glTFFileLoader.min.js
:counterclockwise_arrows_button: https://cdn.babylonjs.com/v9.5.0/loaders/babylon.glTFFileLoader.min.js

However, the structure of the JS file changed significantly starting in v9.5.0, and I’m having trouble loading it the way I did with v9.4.1.

I was wondering if maybe there was a config issue? Thank you so much for your help!

checking that as well, thanks for reporting

Thank you so much Raanan! :smile:

@RaananW when you have time, could you please help look into the CDN for glTFFileLoader for the newly released v9.5.2?

.js

:white_check_mark: https://cdn.babylonjs.com/v9.4.1/loaders/babylon.glTFFileLoader.js
:cross_mark: https://cdn.babylonjs.com/v9.5.2/loaders/babylon.glTFFileLoader.js (does not exist)

.min.js:

:white_check_mark: https://cdn.babylonjs.com/v9.4.1/loaders/babylon.glTFFileLoader.min.js
:counterclockwise_arrows_button: https://cdn.babylonjs.com/v9.5.2/loaders/babylon.glTFFileLoader.min.js (exists but different structure compared to v9.4.1, and I’m having trouble loading it the same way I did with v9.4.1)

Thank you so much for all of your help, Raanan!

Can i ask what the difference is when you load it? is it still the same with 9.6.2?
I am working on adding the missing file, though they are identical for quite a long time now. it can be a simple redirect, as we also provide sourcemaps.