Alright, I’ve got 2 examples here for you!
This first one here is an example of replacing the engine default loading screen like aWeirdo did, basically just with my own naming conventions and also a fadeout animation. @aWeirdo did an excellent job juggling the scope with his “_this” variable and all of his properties, so most of that I borrowed from his example!
The second one here is in case you don’t really care much for following the same structure as the original loading screen. It’s similar to my first example where everything is very simple, except now everything is in a gui container like aWeirdo’s so it’s a bit easier to manage, and also it has the fadeout animation implemented as well. It uses custom functions to show and hide the UI so using it is very similar to using the engine default.
Feel free to take a look, and let us know if you have any more questions!