Hi,
I made a TriPlanar material for cubic meshes. It works great except that I cannot use textures to show up in correct orientations on all sides.
The new “projectAsCube” allowed me to match all the other sides to align correctly except for those meshes/faces facing upward.
What I want to achieve is to rotate the orientation of the material 90 degrees only on those faces whose normal aligns with the global Y axis, as shown in the attached image.
Is there any way I can do this?
Thanks in advance!