Hello All,
I’m using SceneSerializer.SerializeMesh (mesh with child). But when loading SceneLoader.ImportMesh, Child ignored/ missing. Could you explain to me where my mistake. PG
Arte
Hi Arte,
Setting withChildren to true on SerializeMesh seems to do the trick:
withChildren
true
SerializeMesh
https://www.babylonjs-playground.com/#DEW303#1
Thank you @Gijs