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PBR _imageProcessingConfiguration Parse Regression after 8.28.2
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2
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35
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March 18, 2026
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Function included in serialized result after enableEdgesRendering
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4
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102
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March 3, 2026
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SpriteManager not included in AssetContainer
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3
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69
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January 26, 2026
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PostProcess: add doNotSerialize
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2
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72
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October 30, 2025
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ISpriteManager: add doNotSerialize
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2
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57
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October 28, 2025
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IParticleSystem: add doNotSerialize
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4
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69
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October 24, 2025
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Pack / Serialize the Environment (.env) During Export to BabylonJS .babylon File
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3
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81
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October 14, 2025
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Optimize performance of ShadowGenerator.Parse
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8
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116
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August 25, 2025
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How to serialize a subset of scene
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3
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101
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August 11, 2025
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Optimize performance of AssetContainer.addToScene
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2
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127
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July 4, 2025
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Optimize performance of AnimationGroup.Parse
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6
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130
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July 3, 2025
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Texture.serialize, hardcoded image/png for all mime types
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9
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193
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April 11, 2025
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shadowGenerators serialized without light
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3
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82
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January 24, 2025
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Compatiblity of serialization format (.babylon file)
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8
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112
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January 4, 2025
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Why Can't AbstractMesh Be Recognized When Exporting the Scene as JSON Using SceneSerializer?
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2
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42
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November 18, 2024
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SceneSerializer: serialized mesh contains Float32Array
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3
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71
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November 1, 2024
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Sandbox: loading `.babylon` file exported from glb never ends
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5
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121
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August 27, 2024
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New versions 7.10/7.11 have errors with model normal maps
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6
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109
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June 15, 2024
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When serializing a scene, properties like the mesh's physicsImpostor and mass can be serialized. However, why can't the mesh's physicsImpostor and related properties be loaded when using the serialized file to load the scene?
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9
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190
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June 6, 2024
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The free camera serialization cannot save the touch screen swipe perspective information
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11
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196
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May 27, 2024
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The framePerSecond property of TargetedAnimation and Animation cannot be serialized
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3
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111
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May 8, 2024
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Bug in fog serialization
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9
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135
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April 27, 2024
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The .babylon file is too large. What should I do?
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10
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276
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April 16, 2024
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Double Fxaa deserialize error
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1
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208
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November 9, 2023
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Does SceneSerializer serialize stuff like observables?
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2
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312
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September 21, 2023
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How to properly save and load a scene?
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2
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773
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August 21, 2023
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colorShader kept and not reused after serialization of LinesMesh
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1
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486
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December 26, 2022
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colorShader and colorShaderOccQuery kept after serialize
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1
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543
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December 26, 2022
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Load serialized scene duplicates texture
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2
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530
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December 15, 2022
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Physics plugin names are different from the name used in babylonFileLoader.ts
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3
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820
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September 30, 2022
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