I used several videos in my scene, as the background of the wall, and when I opened the page normally there were no errors.
But when I switch the tap page before the video texture loads, I get an error.
The play() request was interrupted because video-only background media was paused to save power.
Hello! Are you able to provide us with a Playground where this error happens? Or at least your project? When you say “tap” page, do you mean a tap gesture on the screen?
I guess it might happen on TAB switch in the browser ???
if yes you probably need to hook into onError event to retry playing once the tab becomes acvtive again ?
A repro would be great as @carolhmj mentioned.
On our Playground above, this error occurs when I switch to a different page in the current browser before it finishes loading. This seems to be due to browser playback policies.
I found a way to solve the error.
The video needs to be video with audio.
Disable video mute.
If you want to mute the playback. Set the video volume to 0 instead.