I am trying to change position and rotation of my camera based on mesh click. I want my camera to move to the mesh and target it but after that I want my camera stay free. I made some search about this and find this playground:
It is almost what I want but problem is it does two animation separately and it looks not smooth. Is there any chance to make this two different animation combined ? So camera can start to move and target to mesh at the same time.
This works for mesh objects but not working for camera unfortunately. I just tried to change box object with camera like this: https://playground.babylonjs.com/#9WUJN#16 but didn’t work unfortunately.