Hello,
I just started to learn Babylon JS + Unity exporter. I watched video tutorials (rotating cube).
However, I couldn’t find few things.
-
Script component - So in Unity when I try to make mesh component script, it doesn’t have. So I made script using “Script components” instead. is it fine?
-
on Rotator.ts
in the update funciton,
“this.mesh.rotation.y” is not working. is there any new wait to access the unity gameObject components (Mesh) ? -
on Unity, I can’t add "using Unity3D2Babylon " anymore.
Thank you!