Require extension CVTOOLS_babylon_mesh is not available

You basically need the babylon.manager.js loaded on your host page. When you enable web project for the export… i create an engine.html by default… look at that page in your export folder to get an idea of what is going on the host page.

I made a little tutorial on baking lightmaps… but i create the whole project from scratch

Hey guys, i made a tutorial on lightmaps. Check it out, it goes into baking light for large detailed scenes

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