Right now i am working with three different cylinder sizes, which i load through .OBJ files.
I want to be able to dynamically change the heights of these cylinders and rewrite this program in a dynamic way. So i was having a look at the Meshbuilder and got this done so far: https://www.babylonjs-playground.com/#EDGV77#2
So my custom cylinder looks almost like the .OBJ one, except for the bottom site. I’m not sure how i can accomplish this notch without specifying all faces manually. Later i want to be able to change the height of the cylinder dynamically.
Is there a way to somehow “substract” this top pin from the bottom side, so these cylinders could be stacked on top of each other?