Hello everyone,
i’ m new on babylon so sorry for this trivial question but i haven’t found the way to do it
I have an half cylinder with four faces, i shoud find a way to create rounded corners
Thank you
var cylinder = BABYLON.MeshBuilder.CreateCylinder(“cylinder”, {
height: 20, diameterTop: 20,
diameterBottom: 16, tessellation: 4, subdivisons: 100
}, scene, true);