i’m using the createDefaultEnvironment() function to have PBR material correctly lighted, but when i move the camera i see strange blue artifact like shown in this PG: https://playground.babylonjs.com/#35B9HU#1
If i set the y position of my ground a little bit higher (i.e. 0.001), the effects disappear.
Is it normal? And if yes, what’s the workaround?