I’m using createDefaultEnvironment that can be seen here:
https://www.babylonjs-playground.com/#MJNICE#211
There is that gray gradient in the middle of the scene, is there a way to get rid of that but maintain the mirror reflection on the floor?
I’m using createDefaultEnvironment that can be seen here:
https://www.babylonjs-playground.com/#MJNICE#211
There is that gray gradient in the middle of the scene, is there a way to get rid of that but maintain the mirror reflection on the floor?
Not really unfortunately as it comes from the reflection of the scene, I ll see if there is an easy trick
Actually I am fully wrong, it comes from the image processing setup let me come back in a couple of hours with the trick to disable it.
Basically, you need to override the image processing:
helper.groundMaterial.imageProcessingConfiguration = new BABYLON.ImageProcessingConfiguration();
Thanks for the quick solution