Hello guys, I am new to BabylonJS.
I am having a problem while creating an instance of a shoe glb modal.
The issue seems inside the child meshes of a transform node.
Here is the playground link :
lPG link
Hello guys, I am new to BabylonJS.
I am having a problem while creating an instance of a shoe glb modal.
The issue seems inside the child meshes of a transform node.
Here is the playground link :
lPG link
Welcome to the community!
You can use Asset Containers Asset Containers | Babylon.js Documentation (babylonjs.com) to more easily manage and instantiate your imported mesh to the scene: Forum question | Babylon.js Playground (babylonjs.com)
Hello Carol,
Thank you for you response. I would like to know what is my error that is causing the 2 groups of transform nodes have a different position.