createInstance of an imported GLB model

Hello guys, I am new to BabylonJS.

I am having a problem while creating an instance of a shoe glb modal.
The issue seems inside the child meshes of a transform node.

Here is the playground link :
lPG link

Welcome to the community!

You can use Asset Containers Asset Containers | Babylon.js Documentation ( to more easily manage and instantiate your imported mesh to the scene: Forum question | Babylon.js Playground (

Hello Carol,
Thank you for you response. I would like to know what is my error that is causing the 2 groups of transform nodes have a different position.