I’ve been trying out CSG for the first time… to create holes in a ground mesh,
However, it only creates an indent.
Is there any way i can remove the intersected area?
It should create a clear, see-through hole, not an indent.
No geometry data in the hole (vertices, etc) that could cause collision.
The PG has a sphere mesh to create a circular hole; results in a circular indentation.
I tried a box mesh, has same results as sphere, just a indent in a box shape.
I tried another (smaller) GroundMesh, results in a mesh with no geometry.