Hello,
i think i found some issue. Steps to reproduce:
- open this PG
- scroll, notice that event’s default is prevented (page is not scrolled)
- interact with gizmo - drag the mesh
- scroll, notice that event’s default is NOT prevented (page is scrolled)
Hello,
i think i found some issue. Steps to reproduce:
Hi @ludevik
Thank you for reporting the issue! I’ll try to find a fix very soon
I noticed same issue when i work with PointerDragBehavior
. It happens when pointerDragBehavior.detachCameraControls = true;
. It seems like this behavior is not reattaching camera controls or at least not correctly.
Indeed! Looks like the Camera is not properly reattached.