Hello, I am new to BabylonJS. I want to get the depth buffer from a PointsCloudSystem but when rendering the depth buffer I get nothing. There is a PG with a minimal example https://playground.babylonjs.com/#RCUHJA#120. Solid particles work fine but are not a viable solution to my use case.
I found a similar example where a custom material is used but I wonder if it is possible to use the default material or there is something special about the PointsCloudSystem that needs special handling. Thank you in advance.