Expected: Points are rendered.
Actual: Points are not rendered, only bounding box rendered, on both chrome and firefox.
Edit:
If WEBGL_lose_context is manually called, the points are rendered.
Expected: Points are rendered.
Actual: Points are not rendered, only bounding box rendered, on both chrome and firefox.
Edit:
If WEBGL_lose_context is manually called, the points are rendered.
You should set isUnIndexed = true
for the mesh: