Hope you are all staying healthy and happy
Just had a question about Deterministic Lockstep:
I added a console log to the example in Advanced Animation Methods | Babylon.js Documentation. Please find the slightly modified PG here: https://playground.babylonjs.com/#DU4FPJ#159
If I run the PG normally, the simulation takes ~9 seconds and the console logs:
duration: 9.204
However, if I run the PG, background it by switching to a different tab or application window, and return to the PG several seconds later, the simulation takes much longer than 9 seconds (9 seconds + amount of time the PG was backgrounded)
I may be misunderstanding Deterministic Lockstep, but I thought that the physics simulation should take the same amount of time in seconds. Would anyone know how to work around the backgrounding of the PG?
Thank you all for your help!