DeviceSourceManager not a constructor

Checking listed problems with playgrounds in docs. This one from Device Source Manager | Babylon.js Documentation

gives TypeError: BABYLON.DeviceSourceManager is not a constructor

Pinging @Drigax

Hi @JohnK

I had to comment out all your game specific code that’s not included in the playground, but the DeviceSourceManager constructor seems to be working in this iteration:

Not actually my code. I am trying to sort out broken code in the docs it is from this page Device Source Manager | Babylon.js Documentation

Would the PG above be a good example? If not would you do one? Thanks

Thanks for finding this, updated the playground to use the new device source manager entrypoints: